Lua doesn’t have built-in support for generics, but we can simulate some generic-like behavior using tables and functions. Here’s an example that demonstrates concepts similar to the original code:
To run the program, save it as generics_example.lua and use the Lua interpreter:
This Lua code demonstrates concepts similar to generics in the original example:
The tableIndex function works with tables of any type, similar to the generic SlicesIndex function in the original.
The List type can hold elements of any type, simulating a generic data structure.
Methods like push and allElements work with any type of data stored in the list.
The main function demonstrates using these “generic-like” constructs with both strings and numbers.
While Lua doesn’t have explicit generic syntax, its dynamic typing and flexible table structure allow for creating code that works with multiple types in a similar way to generics in statically-typed languages.