Here’s the translation of the Go logging example to Lua, formatted in Markdown suitable for Hugo:
Lua provides several ways to handle logging, but there’s no standard library equivalent to Go’s log package. However, we can demonstrate similar functionality using Lua’s built-in features and a simple custom logging module.
This Lua script demonstrates logging functionality similar to the Go example. Here’s a breakdown of the implementation:
We create a simple log module with basic logging functions.
The get_timestamp() function simulates the timestamp functionality.
log.print() is equivalent to the standard logger in Go.
log.print_micro() simulates microsecond precision (note that Lua doesn’t have built-in microsecond precision).
log.print_with_info() includes file and line information using Lua’s debug library.
create_logger() allows creating custom loggers with prefixes.
We demonstrate logging to a buffer using a table and the table.concat() function.
The structured_log() function provides a basic implementation of structured logging, similar to Go’s slog package.
When you run this script, you’ll see output similar to the following:
Note that the exact timestamps will depend on when you run the script. Also, the structured logging output is a simplified version and may not be fully JSON-compliant.
This example demonstrates how to implement similar logging functionality in Lua, even though it doesn’t have a standard logging library like Go does.