This Lua code demonstrates various string formatting techniques that are similar to those in the original Go example. Here are some key differences and explanations:
Lua uses string.format for most formatting tasks, which is similar to C’s printf.
Lua doesn’t have a built-in way to print struct-like tables with field names, so we created a custom tableToString function.
Lua doesn’t have a built-in binary formatter, so we use a workaround with string.format.
Pointer representation is not applicable in Lua, so that example is skipped.
Lua doesn’t have a direct equivalent to Go’s Fprintf, but we can use io.stderr:write to write to standard error.
The output of this Lua script will be similar to the Go version, with slight differences due to language-specific features and limitations.