In Lua, variables are dynamically typed and don’t need to be explicitly declared. However, we can still demonstrate similar concepts.
To run the script, save it as variables.lua and use the lua command:
In Lua:
Variables are created when you first assign a value to them.
The local keyword is used to declare variables with local scope.
Variables can hold values of any type.
Uninitialized variables have the value nil.
There’s no need for explicit type declarations, as Lua is dynamically typed.
Multiple assignment is supported, allowing you to set multiple variables in one line.
Lua’s approach to variables is more flexible than some statically typed languages, but it requires careful management to avoid unintended global variables.