Title here
Summary here
Our program demonstrates XML handling in Lua. We’ll use the lxp library for XML parsing and the luaexpat library for XML generation. Here’s the full source code:
local lxp = require("lxp")
local expat = require("luaexpat")
-- Plant will be mapped to XML. We'll use a table to represent the structure.
-- In Lua, we don't have built-in support for XML attributes, so we'll use a special
-- key '_attr' to represent attributes.
local Plant = {
_attr = { id = 0 },
name = "",
origin = {}
}
function Plant:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
function Plant:__tostring()
return string.format("Plant id=%d, name=%s, origin=%s",
self._attr.id, self.name, table.concat(self.origin, ", "))
end
-- Function to create XML string
local function toXML(t)
local result = {}
for k, v in pairs(t) do
if k == "_attr" then
for attr, val in pairs(v) do
table.insert(result, string.format('%s="%s"', attr, val))
end
elseif type(v) == "table" then
for _, item in ipairs(v) do
table.insert(result, string.format("<%s>%s</%s>", k, item, k))
end
else
table.insert(result, string.format("<%s>%s</%s>", k, v, k))
end
end
return string.format("<plant %s>%s</plant>", table.concat(result, " "), table.concat(result, ""))
end
-- Main function
local function main()
local coffee = Plant:new({_attr = {id = 27}, name = "Coffee", origin = {"Ethiopia", "Brazil"}})
-- Generate XML representing our plant
local xml = toXML(coffee)
print(xml)
-- To add a generic XML header to the output, prepend it explicitly
print("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" .. xml)
-- Parse XML back into a table
local p = {}
local parser = lxp.new({
StartElement = function(parser, name, attrs)
if name == "plant" then
p._attr = attrs
end
end,
CharacterData = function(parser, data)
if parser:getcurrentbytecount() > 0 then
table.insert(p, data)
end
end
})
parser:parse(xml)
parser:close()
print(Plant:new(p))
local tomato = Plant:new({_attr = {id = 81}, name = "Tomato", origin = {"Mexico", "California"}})
-- Create a nested structure
local nesting = {
plant = {coffee, tomato}
}
-- Generate nested XML
local function nestedToXML(t)
local result = {}
for k, v in pairs(t) do
if type(v) == "table" then
if #v > 0 then
for _, item in ipairs(v) do
table.insert(result, toXML(item))
end
else
table.insert(result, nestedToXML(v))
end
else
table.insert(result, string.format("<%s>%s</%s>", k, v, k))
end
end
return table.concat(result, "\n")
end
print("<nesting>\n <parent>\n <child>")
print(nestedToXML(nesting))
print(" </child>\n </parent>\n</nesting>")
end
main()To run the program, save it as xml_example.lua and use the Lua interpreter:
$ lua xml_example.lua
<plant id="27" name="Coffee"><origin>Ethiopia</origin><origin>Brazil</origin></plant>
<?xml version="1.0" encoding="UTF-8"?>
<plant id="27" name="Coffee"><origin>Ethiopia</origin><origin>Brazil</origin></plant>
Plant id=27, name=Coffee, origin=Ethiopia, Brazil
<nesting>
<parent>
<child>
<plant id="27" name="Coffee"><origin>Ethiopia</origin><origin>Brazil</origin></plant>
<plant id="81" name="Tomato"><origin>Mexico</origin><origin>California</origin></plant>
</child>
</parent>
</nesting>This Lua code demonstrates XML handling, including creating XML structures, generating XML strings, parsing XML, and working with nested XML structures. Note that Lua doesn’t have built-in XML support, so we’re using third-party libraries and custom functions to handle XML operations.
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