Interfaces in Modelica
In Modelica, interfaces are called “partial classes” and are used to define a set of variables and methods that can be implemented by other classes. Let’s see how we can implement the geometry example using Modelica’s partial classes.
partial class Geometry
function area
output Real result;
end area;
function perim
output Real result;
end perim;
end Geometry;
class Rectangle
extends Geometry;
parameter Real width;
parameter Real height;
function area
output Real result;
algorithm
result := width * height;
end area;
function perim
output Real result;
algorithm
result := 2*width + 2*height;
end perim;
end Rectangle;
class Circle
extends Geometry;
parameter Real radius;
function area
output Real result;
algorithm
result := Modelica.Constants.pi * radius * radius;
end area;
function perim
output Real result;
algorithm
result := 2 * Modelica.Constants.pi * radius;
end perim;
end Circle;
function measure
input Geometry g;
algorithm
Modelica.Utilities.Streams.print("Area: " + String(g.area()));
Modelica.Utilities.Streams.print("Perimeter: " + String(g.perim()));
end measure;
model Main
Rectangle r(width=3, height=4);
Circle c(radius=5);
equation
measure(r);
measure(c);
end Main;In this Modelica code:
We define a partial class
Geometrythat declares theareaandperimfunctions without implementing them.We create
RectangleandCircleclasses that extendGeometryand implement theareaandperimfunctions.The
measurefunction takes aGeometryobject as input and prints its area and perimeter.In the
Mainmodel, we create instances ofRectangleandCircleand call themeasurefunction on them.
To run this Modelica code, you would typically use a Modelica simulation environment like OpenModelica or Dymola. The output would depend on the specific environment, but it would show the area and perimeter calculations for both the rectangle and the circle.
Note that Modelica is primarily used for modeling and simulation of physical systems, so this example is somewhat artificial in the Modelica context. In practice, Modelica would be used more for describing physical components and their interactions rather than abstract geometric shapes.