Methods in Modelica
Modelica supports methods defined on class types.
In this example, we define a Rectangle
model with width
and height
parameters. The area
and perimeter
functions are defined within the Rectangle
model, which is similar to methods in other object-oriented languages.
The area
function calculates and returns the area of the rectangle, while the perimeter
function calculates and returns the perimeter.
In the Methods
model, we create an instance of Rectangle
with width 10 and height 5. We then use the when initial()
construct to print the area and perimeter at the start of the simulation.
To run this Modelica code, you would typically use a Modelica simulation environment. The output would look something like this:
In Modelica, there’s no direct equivalent to Go’s pointer receivers or value receivers. All variables in Modelica are references by default, and the language handles the details of memory management automatically.
Modelica’s approach to object-oriented programming is somewhat different from languages like Go or Java. It uses equation-based modeling, which is particularly well-suited for describing physical systems and their behavior over time.
Next, we’ll look at Modelica’s mechanism for defining interfaces and abstract classes, which serve a similar purpose to Go’s interfaces in terms of defining common behavior across different types.