In Objective-C, error handling is typically done through the use of NSError objects. Here’s how the concepts translate:
Error return values: Instead of returning multiple values, Objective-C methods that can fail usually take an NSError** as their last parameter and return a boolean indicating success or failure.
Creating errors: We use [NSError errorWithDomain:code:userInfo:] to create error objects, similar to errors.New in Go.
Sentinel errors: These are often represented as constant NSString values in Objective-C.
Error wrapping: Objective-C doesn’t have a direct equivalent to Go’s error wrapping, but we can achieve a similar effect by creating a new error and including the original error in its userInfo dictionary under the NSUnderlyingErrorKey key.
Checking for specific errors: Instead of errors.Is, we typically compare error domains and codes, or check the error’s localizedDescription.
The structure of the program remains similar, demonstrating error creation, checking, and handling in an Objective-C context. Note that Objective-C uses manual memory management or Automatic Reference Counting (ARC), which is why we wrap the main code in an @autoreleasepool block.
To compile and run this Objective-C program:
This example demonstrates how to work with errors in Objective-C, including creating, returning, and handling different types of errors.