Here’s the translation of the Go logging example to Objective-C, formatted in Markdown suitable for Hugo:
Our example demonstrates various logging techniques in Objective-C. We’ll use the built-in NSLog function and the CocoaLumberjack framework for more advanced logging capabilities.
First, let’s start with a basic implementation:
In this example, we’re using both NSLog for basic logging and the CocoaLumberjack framework for more advanced logging features. Here’s a breakdown of what’s happening:
We start with a basic NSLog statement, which is similar to the standard logger in Go.
We configure CocoaLumberjack to use the DDOSLogger, which logs to the console.
We demonstrate logging at different levels (error, warning, info, debug, verbose) using CocoaLumberjack.
We create a custom file logger that rotates log files daily and keeps up to 7 log files.
Finally, we show how to log with additional context by passing a dictionary.
To run this program, you’ll need to have the CocoaLumberjack framework installed. You can install it using CocoaPods or Carthage.
Sample output (the date and time will depend on when the example is run):
Note that Objective-C doesn’t have built-in support for structured logging like Go’s slog package. However, you can achieve similar functionality by using third-party libraries or by formatting your log messages to include structured data.