Non Blocking Channel Operations in Objective-C
In Objective-C, we don’t have a direct equivalent to Go’s channels and select statements. However, we can use Grand Central Dispatch (GCD) to achieve similar non-blocking operations. Here’s an example that demonstrates non-blocking operations using GCD:
This Objective-C code demonstrates concepts similar to non-blocking channel operations:
We create a concurrent dispatch queue and a semaphore to simulate channel-like behavior.
The first dispatch_async block simulates a non-blocking receive. It attempts to wait on the semaphore with DISPATCH_TIME_NOW, which returns immediately if the semaphore can’t be decremented.
The second dispatch_async block simulates a non-blocking send. It attempts to signal the semaphore, which increments it if possible.
The third dispatch_async block simulates a multi-way non-blocking select. It first tries to receive a message, then a signal, and if both fail, it reports no activity.
We use NSRunLoop to allow time for the asynchronous operations to complete before the program exits.
To run this program, save it as NonBlockingOperations.m
and compile it with:
Then run it with:
The output will vary depending on the exact timing of the operations, but it will demonstrate the non-blocking nature of the operations.
While this isn’t a direct translation of the original code, it demonstrates similar concepts of non-blocking operations in Objective-C using GCD, which is more idiomatic for the language.