Pointers in Objective-C
Objective-C supports pointers, allowing you to pass references to values and objects within your program.
We’ll show how pointers work in contrast to values with 2 functions: zeroval and zeroptr. zeroval has an NSInteger parameter, so arguments will be passed to it by value. zeroval will get a copy of ival distinct from the one in the calling function.
#import <Foundation/Foundation.h>
void zeroval(NSInteger ival) {
ival = 0;
}zeroptr in contrast has an NSInteger * parameter, meaning that it takes an NSInteger pointer. The *iptr code in the function body then dereferences the pointer from its memory address to the current value at that address. Assigning a value to a dereferenced pointer changes the value at the referenced address.
void zeroptr(NSInteger *iptr) {
*iptr = 0;
}Here’s the main function demonstrating the use of these functions:
int main(int argc, const char * argv[]) {
@autoreleasepool {
NSInteger i = 1;
NSLog(@"initial: %ld", (long)i);
zeroval(i);
NSLog(@"zeroval: %ld", (long)i);
// The &i syntax gives the memory address of i,
// i.e. a pointer to i.
zeroptr(&i);
NSLog(@"zeroptr: %ld", (long)i);
// Pointers can be printed too.
NSLog(@"pointer: %p", &i);
}
return 0;
}zeroval doesn’t change the i in main, but zeroptr does because it has a reference to the memory address for that variable.
To run this program, save it as pointers.m and compile it with:
$ clang -framework Foundation pointers.m -o pointers
$ ./pointers
initial: 1
zeroval: 1
zeroptr: 0
pointer: 0x7ffeefbff5d8Note that in Objective-C, most objects are already handled by pointers. When you create an instance of an Objective-C class, you’re actually creating a pointer to that object. However, for primitive types like NSInteger, you need to explicitly use pointers if you want to pass by reference.