Here’s the translation of the Go rate limiting example to Perl, formatted in Markdown suitable for Hugo:
Rate limiting is an important mechanism for controlling resource utilization and maintaining quality of service. Perl supports rate limiting through a combination of its threading capabilities and time management functions.
Running our program we see the first batch of requests handled once every ~200 milliseconds as desired.
For the second batch of requests we serve the first 3 immediately because of the burstable rate limiting, then serve the remaining 2 with ~200ms delays each.
In this Perl implementation, we use the Thread::Queue module to simulate channels, and the Time::HiRes module for high-resolution time functions. The sleep() function is used to implement the rate limiting delay.
The bursty limiter is implemented using a counter ($burst) that allows up to 3 quick requests before enforcing the rate limit. This provides a similar functionality to the buffered channel in the original Go example.
Note that Perl’s threading model is different from Go’s goroutines, so this implementation uses a single-threaded approach for simplicity. In a real-world scenario, you might want to use Perl’s threading capabilities to handle requests concurrently.