Channels in Prolog
In Prolog, we don’t have built-in channels like in some other languages, but we can simulate them using message queues and threads. Here’s how the concepts translate:
We use
message_queue_create/1
to create a new message queue, which acts as our channel.The
send_message/2
predicate usesthread_send_message/2
to send a message to the channel.The
receive_message/2
predicate usesthread_get_message/2
to receive a message from the channel.In the
main/0
predicate, we create a new channel, start a new thread to send a message, and then receive and print the message in the main thread.
To run the program, you would typically save this code in a file (e.g., channels.pl
) and then run it using a Prolog interpreter:
By default, sending and receiving messages block until both the sender and receiver are ready. This property allowed us to wait at the end of our program for the “ping” message without having to use any other synchronization.
Note that Prolog’s concurrency model is different from many imperative languages. It uses threads and message passing for concurrent execution, which aligns well with Prolog’s logical programming paradigm.