Here’s the translation of the Go rate limiting example to Racket, along with explanations in Markdown format suitable for Hugo:
Running our program we see the first batch of requests handled once every ~200 milliseconds as desired.
For the second batch of requests we serve the first 3 immediately because of the burstable rate limiting, then serve the remaining 2 with ~200ms delays each.
In this Racket implementation:
We use async-channel to simulate channels.
The thread function is used to create new threads, similar to goroutines.
The sleep function is used to introduce delays.
We use thread-send-evt and thread-receive to simulate tickers.
The current-seconds function is used instead of time.Now() for simplicity.
Note that Racket doesn’t have built-in rate limiting or ticker functionality like Go, so we’ve simulated these concepts using threads and sleep. The overall structure and logic of the program remain similar to the original Go version.