Title here
Summary here
We can use channels to synchronize execution across threads. Here’s an example of using a blocking receive to wait for a thread to finish. When waiting for multiple threads to finish, you may prefer to use a JoinHandle
.
To run the program:
If you removed the rx.recv().unwrap();
line from this program, the program would exit before the worker
even started.
In this Rust version:
std::thread
for threading instead of goroutines.mpsc::channel()
to create a channel for communication between threads.worker
function takes a Sender
instead of a channel.thread::spawn
to start a new thread instead of using the go
keyword.tx.send(true)
to send a value on the channel, and rx.recv().unwrap()
to receive it.This example demonstrates how to use channels for basic thread synchronization in Rust, which is conceptually similar to the original example.