Our example demonstrates generics in Rust, which are a powerful feature for writing flexible and reusable code.
To run the program, save it as generics.rs and use rustc to compile it:
This Rust code demonstrates several key concepts:
Generic functions: slices_index is a generic function that works with any type T that implements PartialEq.
Generic structs: List<T> and Node<T> are generic structs that can hold any type T.
Methods on generic types: We define methods like push and all_elements on the generic List<T> type.
Type inference: Rust can often infer the types for generic functions, as shown in the slices_index(&s, &"zoo") call.
Explicit type annotation: We can also specify types explicitly when needed.
Ownership and borrowing: The List implementation uses Box for heap allocation and raw pointers for the tail to demonstrate more advanced Rust concepts.
Note that Rust’s approach to generics is somewhat different from Go’s. Rust uses compile-time monomorphization, which means separate code is generated for each concrete type used with a generic function or struct. This approach provides excellent runtime performance but can lead to larger binary sizes.