Random Numbers in Scilab
Here’s the translation of the Go code example for random numbers into Scilab, formatted in Markdown suitable for Hugo:
Our example demonstrates how to generate random numbers in Scilab.
// For example, rand() returns a random number between 0 and 1
disp(floor(rand() * 100));
disp(floor(rand() * 100));
// rand() returns a float between 0.0 and 1.0
disp(rand());
// This can be used to generate random floats in other ranges, for example 5.0 <= f' < 10.0
disp((rand() * 5) + 5);
disp((rand() * 5) + 5);
// If you want a known seed, use the grand function
// and set the seed using grand("setsd", seed)
grand("setsd", 42);
disp(floor(grand(1, 1, "unf", 0, 100)));
disp(floor(grand(1, 1, "unf", 0, 100)));
// Using the same seed will produce the same sequence of random numbers
grand("setsd", 42);
disp(floor(grand(1, 1, "unf", 0, 100)));
disp(floor(grand(1, 1, "unf", 0, 100)));
To run the script, save it as random_numbers.sce
and execute it in Scilab:
--> exec('random_numbers.sce', -1)
Some of the generated numbers may be different when you run the sample.
Scilab provides various functions for random number generation. The rand()
function generates uniform random numbers between 0 and 1. The grand()
function offers more advanced random number generation capabilities, including setting a seed for reproducibility.
For more information on random number generation in Scilab, refer to the official documentation on random number functions.