Channels in Standard ML
In Standard ML, we don’t have built-in channels or goroutines like Go. However, we can simulate similar behavior using threads and mutable references. Here’s an example that demonstrates a similar concept:
structure Channel = struct
type 'a channel = 'a option ref * unit -> unit
fun make () = (ref NONE, fn () => ())
fun send (ch, v) =
let val (r, signal) = ch
in r := SOME v; signal ()
end
fun receive (ch) =
let val (r, _) = ch
in case !r of
SOME v => (r := NONE; v)
| NONE => raise Fail "Empty channel"
end
end
fun main () =
let
val messages = Channel.make ()
val _ = Thread.spawn (fn () => Channel.send (messages, "ping"))
val msg = Channel.receive messages
val _ = print (msg ^ "\n")
in
()
end
val _ = main ()
In this Standard ML code:
We define a
Channel
structure that simulates channels. It uses a mutable reference (ref
) to store the value and a unit function for signaling.The
make
function creates a new channel, similar tomake(chan string)
in Go.The
send
function simulates sending a value into a channel.The
receive
function simulates receiving a value from a channel.In the
main
function, we create a channel calledmessages
.We use
Thread.spawn
to start a new thread, which sends the “ping” message to the channel. This is similar to using a goroutine in Go.We then receive the message from the channel and print it.
When we run this program, the “ping” message is successfully passed from one thread to another via our simulated channel.
$ sml channels.sml
ping
Note that this implementation is a simplified simulation and doesn’t have all the properties of Go channels. In particular, it doesn’t implement blocking behavior. In a real-world scenario, you might want to use more sophisticated concurrency primitives available in Standard ML or its extensions.
Also, Standard ML doesn’t have a built-in concurrency model like Go’s goroutines. The Thread
structure used here is typically provided by the Standard ML of New Jersey (SML/NJ) implementation. Other Standard ML implementations might have different concurrency primitives or require additional libraries.