This Swift code demonstrates non-blocking operations similar to the original example. However, Swift doesn’t have built-in channels or a select statement like Go does. Instead, we use DispatchQueue to simulate similar behavior.
In this example:
We create two DispatchQueue instances to represent our channels.
For non-blocking receives, we use sync on the queue and return nil to simulate an empty channel. If a value is returned, it’s treated as a successful receive.
For non-blocking sends, we use sync on the queue and return false to simulate a failed send. Returning true would indicate a successful send.
The multi-way select is simulated using multiple if-else conditions, each trying to receive from a different queue.
To run this program:
This example demonstrates how to perform non-blocking operations in Swift, although the exact semantics differ from Go’s channels. In real-world Swift applications, you might use more sophisticated concurrency primitives like OperationQueue, DispatchGroup, or the new structured concurrency features introduced in Swift 5.5.