Title here
Summary here
Our example demonstrates the use of tickers, which are used for repeatedly performing actions at regular intervals. Here’s how we can implement this in Swift:
import Foundation
func main() {
// Tickers use a similar mechanism to timers: a
// DispatchSourceTimer that fires at regular intervals.
// Here we'll use a DispatchQueue to handle the values
// as they arrive every 500ms.
let queue = DispatchQueue(label: "tickerQueue")
let timer = DispatchSource.makeTimerSource(queue: queue)
timer.schedule(deadline: .now(), repeating: .milliseconds(500))
let semaphore = DispatchSemaphore(value: 0)
timer.setEventHandler {
let now = Date()
print("Tick at", now)
}
timer.resume()
// Tickers can be stopped like timers. Once a ticker
// is stopped it won't receive any more values.
// We'll stop ours after 1600ms.
DispatchQueue.main.asyncAfter(deadline: .now() + 1.6) {
timer.cancel()
print("Ticker stopped")
semaphore.signal()
}
semaphore.wait()
}
main()
When we run this program, the ticker should tick 3 times before we stop it.
$ swift tickers.swift
Tick at 2023-05-24 15:30:00 +0000
Tick at 2023-05-24 15:30:00 +0000
Tick at 2023-05-24 15:30:01 +0000
Ticker stopped
In this Swift version:
DispatchSource.makeTimerSource()
to create a timer that acts as our ticker.DispatchSemaphore
to keep the main thread alive until we’re done.DispatchQueue.main.asyncAfter()
to stop the timer after 1.6 seconds.This approach provides similar functionality to the original example, adapting to Swift’s concurrency model and timer mechanisms.