Atomic Counters in TypeScript
Here’s the translation of the atomic counters example from Go to TypeScript, with explanations adapted for TypeScript:
This TypeScript code demonstrates the use of atomic operations in a multi-threaded environment. Here’s a breakdown of what’s happening:
We import necessary modules from Node.js’s
worker_threads
to handle multi-threading.We create a
SharedArrayBuffer
and aUint32Array
view of it to represent our atomic counter. This allows the counter to be shared between threads.In the main thread:
- We set up 50 worker threads, each of which will increment the counter 1000 times.
- We create and start each worker, passing the shared buffer and the number of increments to perform.
- We set up a message listener for each worker to track when they’ve completed their work.
In the worker threads:
- Each worker receives the shared buffer and the number of increments to perform.
- It uses
Atomics.add
to safely increment the counter. - After completing its work, it sends a message back to the main thread.
Back in the main thread, once all workers have reported completion, we use
Atomics.load
to safely read the final value of the counter.
This approach ensures that all increments to the counter are atomic, preventing race conditions that could occur with non-atomic operations in a multi-threaded environment.
To run this program:
We expect to get exactly 50,000 operations. The use of atomic operations ensures that we get the correct count, even with multiple threads concurrently incrementing the counter.
Next, we could explore other synchronization primitives in TypeScript and Node.js, such as Mutexes or Semaphores, which can be implemented using libraries like async-mutex
.