Sha256 Hashes in UnrealScript

Here’s the translation of the SHA256 hashes example to UnrealScript, formatted in Markdown suitable for Hugo:

class SHA256Example extends Object;

// UnrealScript doesn't have built-in SHA256 functionality, so we'll simulate it
function string SHA256(string Input)
{
    // This is a placeholder function. In a real implementation,
    // you would need to implement the SHA256 algorithm or use a native function.
    return "1af1dfa857bf1d8814fe1af8983c18080019922e557f15a8a...";
}

function Init()
{
    local string s;
    local string hash;

    s = "sha256 this string";

    // Compute the SHA256 hash
    hash = SHA256(s);

    `log("String: " $ s);
    `log("SHA256 Hash: " $ hash);
}

defaultproperties
{
}

SHA256 hashes are frequently used to compute short identities for binary or text blobs. For example, TLS/SSL certificates use SHA256 to compute a certificate’s signature. Here’s how to compute SHA256 hashes in UnrealScript.

UnrealScript doesn’t have built-in cryptographic functions like SHA256. In a real-world scenario, you would typically implement this using native code or by interfacing with a third-party library. For this example, we’ve created a placeholder function to simulate the behavior.

The SHA256 function takes a string input and returns a simulated hash. In a real implementation, this function would contain the actual SHA256 algorithm or call a native function that implements it.

In the Init function, we start by defining our input string:

s = "sha256 this string";

Then we compute the hash by calling our SHA256 function:

hash = SHA256(s);

Finally, we log the original string and its hash:

`log("String: " $ s);
`log("SHA256 Hash: " $ hash);

To run this code, you would typically include it in an actor or object in your UnrealScript project and ensure the Init function is called at the appropriate time.

Note that this is a simplified example. In a production environment, you would need to properly implement the SHA256 algorithm or use a secure, well-tested library. Always be cautious when implementing cryptographic functions and ensure they meet your security requirements.

If you need cryptographically secure hashes, you should carefully research hash strength and use appropriate implementation methods in UnrealScript or the underlying C++ code.