UnrealScript’s structs are typed collections of fields. They’re useful for grouping data together to form records.
This Person struct type has name and age fields.
newPerson constructs a new Person struct with the given name.
UnrealScript manages memory using a combination of garbage collection and manual memory management. Local variables and function parameters are automatically cleaned up, so you don’t need to worry about explicitly freeing them.
To run the program, ensure your UnrealScript environment is correctly set up. Then compile the script and execute it in the Unreal Engine context.
Now that we can run and build basic UnrealScript programs, let’s learn more about the language.