Epoch in Verilog
A common requirement in digital designs is generating or using timestamps. In Verilog, we don’t have built-in functions for Unix epoch time, but we can simulate similar behavior using system tasks and functions.
In this Verilog example:
We use a 64-bit register
current_time
to store our simulated timestamp.The
$time
system function is used to get the current simulation time, which is typically in nanoseconds.We perform some arithmetic to convert the nanosecond time to seconds and milliseconds.
We use delay statements (
#
) to simulate the passage of time in the simulation.The
$display
system task is used to print values, similar tofmt.Println
in the original example.
To run this Verilog simulation, you would typically use a Verilog simulator like ModelSim, VCS, or Icarus Verilog. The exact command would depend on your simulator, but it might look something like this:
Note that in Verilog simulations, time starts from 0 at the beginning of the simulation, unlike real-world Unix epoch time. The concept of “epoch” in this context is more about tracking elapsed simulation time rather than a specific calendar date.
Next, we’ll look at other time-related tasks in Verilog simulations.