Methods in Verilog
In Verilog, we don’t have direct equivalents for structs and methods as in object-oriented programming languages. However, we can represent similar concepts using modules and tasks. Here’s how we might represent the rectangle example:
module rect(
    input [31:0] width,
    input [31:0] height,
    output [31:0] area,
    output [31:0] perim
);
    // Calculate area
    assign area = width * height;
    // Calculate perimeter
    assign perim = 2 * width + 2 * height;
endmodule
module testbench;
    reg [31:0] width, height;
    wire [31:0] area, perim;
    // Instantiate the rect module
    rect r1 (.width(width), .height(height), .area(area), .perim(perim));
    initial begin
        // Set initial values
        width = 10;
        height = 5;
        // Wait for combinational logic to settle
        #1;
        // Display results
        $display("area: %d", area);
        $display("perim: %d", perim);
    end
endmoduleIn this Verilog implementation:
- We define a - rectmodule that takes- widthand- heightas inputs and outputs- areaand- perim.
- The calculations for area and perimeter are done using combinational logic with - assignstatements.
- We create a testbench module to instantiate our - rectmodule and test it.
- In the testbench, we set the width to 10 and height to 5, then display the results. 
To run this Verilog code, you would typically use a Verilog simulator. The exact commands may vary depending on your simulation environment, but it might look something like this:
$ iverilog -o rect_sim rect.v
$ ./rect_sim
area: 50
perim: 30Note that Verilog, being a hardware description language, has a different paradigm compared to software programming languages. The concept of “methods” doesn’t directly apply, but we can achieve similar functionality through module inputs and outputs.
This example demonstrates how to create modular, reusable components in Verilog, which is analogous to the use of structs and methods in other languages.