Our first program will introduce structs. Verilog does not have a direct equivalent to structs as in many high-level programming languages but supports user-defined types (typedef) for similar functionalities.
To simulate the program, you can put the code in a file named main.sv and use a Verilog simulator such as ModelSim or Vivado.
This will produce output similar to:
Now that we can create and use simple structs in Verilog, let’s explore more advanced features of the language.