Context in VHDL

Here’s the translation of the Go code to VHDL, with explanations in Markdown format suitable for Hugo:

Our example demonstrates a simple entity that waits for a signal and then outputs a message. This is analogous to the HTTP server context in the original example, but adapted for VHDL’s hardware description paradigm.

library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;

entity ContextExample is
    Port ( clk : in STD_LOGIC;
           reset : in STD_LOGIC;
           start : in STD_LOGIC;
           cancel : in STD_LOGIC;
           message : out STD_LOGIC_VECTOR(7 downto 0));
end ContextExample;

architecture Behavioral of ContextExample is
    type state_type is (IDLE, WORKING, DONE, CANCELLED);
    signal state : state_type := IDLE;
    signal counter : integer range 0 to 1023 := 0;
begin
    process(clk, reset)
    begin
        if reset = '1' then
            state <= IDLE;
            counter <= 0;
            message <= (others => '0');
        elsif rising_edge(clk) then
            case state is
                when IDLE =>
                    if start = '1' then
                        state <= WORKING;
                        counter <= 0;
                    end if;
                when WORKING =>
                    if cancel = '1' then
                        state <= CANCELLED;
                    elsif counter = 1023 then
                        state <= DONE;
                    else
                        counter <= counter + 1;
                    end if;
                when DONE =>
                    message <= "01101000"; -- ASCII for 'h'
                    state <= IDLE;
                when CANCELLED =>
                    message <= "01100101"; -- ASCII for 'e'
                    state <= IDLE;
            end case;
        end if;
    end process;
end Behavioral;

In this VHDL entity:

  1. We define an entity ContextExample with input ports for clock, reset, start, and cancel signals, and an output port for the message.

  2. The architecture defines a state machine with four states: IDLE, WORKING, DONE, and CANCELLED.

  3. The process is sensitive to the clock and reset signals, similar to how the Go example was sensitive to time and context cancellation.

  4. When in the WORKING state, the entity counts up to 1023 (simulating work being done). This is analogous to the 10-second wait in the Go example.

  5. If a cancel signal is received while WORKING, the state changes to CANCELLED, similar to how the Go example handled context cancellation.

  6. In the DONE state, it outputs an ASCII ‘h’ (for “hello”), and in the CANCELLED state, it outputs an ASCII ’e’ (for “error”).

To simulate this VHDL code, you would need to create a testbench that provides clock, reset, start, and cancel signals. The testbench would then observe the output message to see how the entity responds to different scenarios.

This VHDL example captures the essence of the original Go code’s context handling, adapted to the hardware description paradigm that VHDL uses. Instead of HTTP requests and goroutines, we use clock cycles and state machines, but the concept of responding to signals and handling cancellation remains intact.