Channel Synchronization in Visual Basic .NET
Our example demonstrates how to use channels for synchronization between different parts of a program. In Visual Basic .NET, we’ll use the Task
class and a ManualResetEventSlim
to achieve similar functionality.
Imports System
Imports System.Threading
Imports System.Threading.Tasks
Module ChannelSynchronization
' This is the function we'll run in a separate task. The
' doneEvent will be used to notify the main thread that
' this function's work is done.
Sub Worker(doneEvent As ManualResetEventSlim)
Console.Write("working...")
Thread.Sleep(1000) ' Simulate work
Console.WriteLine("done")
' Signal that we're done
doneEvent.Set()
End Sub
Sub Main()
' Create a ManualResetEventSlim to notify when the work is done
Dim doneEvent As New ManualResetEventSlim(False)
' Start a worker task, giving it the event to signal on completion
Task.Run(Sub() Worker(doneEvent))
' Block until we receive a notification from the worker
doneEvent.Wait()
End Sub
End Module
To run the program:
$ vbc ChannelSynchronization.vb
$ mono ChannelSynchronization.exe
working...done
In this Visual Basic .NET version:
We use
Task.Run
to start our worker function asynchronously, similar to a goroutine.Instead of a channel, we use a
ManualResetEventSlim
for synchronization. This class provides a lightweight alternative toManualResetEvent
and is suitable for scenarios where you need to signal between a small number of threads.The
Worker
function signals completion by callingdoneEvent.Set()
, which is analogous to sending a value on a channel.In the
Main
function, we wait for the worker to complete by callingdoneEvent.Wait()
, which blocks until the event is signaled.
If you removed the doneEvent.Wait()
line from this program, it would exit before the Worker
even started, just like in the original example.
This approach demonstrates how to achieve similar synchronization behavior in Visual Basic .NET, even though the language doesn’t have built-in channels like some other languages do.