Channel Directions in Wolfram Language
(* This `ping` function only accepts a channel for sending
values. In Wolfram Language, we'll use a function that
takes a callback function to simulate this behavior. *)
ping[sendFunc_, msg_] := sendFunc[msg]
(* The `pong` function accepts one channel for receives
(`pings`) and a second for sends (`pongs`). We'll simulate
this with a function that takes two callback functions. *)
pong[receiveFunc_, sendFunc_] :=
Module[{msg},
msg = receiveFunc[];
sendFunc[msg]
]
(* Main function to demonstrate the usage *)
main[] :=
Module[{pings, pongs, pingMsg, pongMsg},
pings = {};
pongs = {};
(* Simulate sending a message through `pings` channel *)
ping[Function[x, AppendTo[pings, x]], "passed message"];
(* Simulate receiving from `pings` and sending to `pongs` *)
pong[Function[] First[pings], Function[x, AppendTo[pongs, x]]];
(* Print the result *)
Print[First[pongs]]
]
(* Run the main function *)
main[]
In Wolfram Language, we don’t have built-in constructs for channels or goroutines as in Go. Instead, we’ve simulated the behavior using functions and lists.
The ping
function takes a callback function sendFunc_
and a message msg_
. It simply calls the sendFunc_
with the msg_
.
The pong
function takes two callback functions: receiveFunc_
for receiving a message and sendFunc_
for sending a message. It calls receiveFunc_
to get a message, then passes that message to sendFunc_
.
In the main
function, we use lists (pings
and pongs
) to simulate channels. We use AppendTo
to add elements to these lists, simulating sending to a channel. To simulate receiving from a channel, we use First
to get the first element of the list.
The Function
construct is used to create anonymous functions that serve as our callbacks.
To run this program, you would typically save it in a file (e.g., ChannelDirections.wl
) and then execute it in a Wolfram Language environment like Mathematica or Wolfram Engine. The output would be:
passed message
This example demonstrates how we can simulate channel-like behavior in Wolfram Language, even though it doesn’t have native support for Go-style channels and goroutines.