When you run this code, you’ll see output similar to the following:
In Wolfram Language, strings are sequences of Unicode characters. Unlike some other languages, there’s no separate concept of “runes” - each character in a string is inherently a Unicode code point.
The StringLength function gives the number of characters in a string, which is equivalent to the “rune count” in the original example.
We use ToCharacterCode to get the Unicode code points of characters, and IntegerString to format these as hexadecimal strings.
The Characters function splits a string into a list of individual characters, which we can then process with functions like MapIndexed.
The examineCharacter function demonstrates how to compare characters directly. In Wolfram Language, you can use string literals (like “ส”) directly for comparison, without needing a special rune type.
This example demonstrates various ways to work with strings and Unicode characters in Wolfram Language, covering similar concepts to the original Go code but using idiomatic Wolfram Language constructs and functions.